Joined: Oct 9, Messages: Cheers Jaythekiller! Onni , Oct 14, Didn't even know there were some computers there.
Jaythekiller , Oct 14, Joined: Oct 14, Messages: 1. I've been trying to mess with this debug panel for quite some time with no real results. I can create units, resources, etc. The reveal map function is interesting, but it just reveals the geographical content of the map.
However, after it unfroze I found that I had explored the entire map, got the intro screens from discovering every other civ and city-state on the map, and found all the wonders of the world.
Am I missing a step somewhere along the way? You may find a solution for your problem in the official thread for the Mod at Civfanatics. CGord says I do not see this noted about playing with debug mode enabled: technologies researched are selected automatically. I do not know if this can be changed. Isa Maayev says DRichie says Once I check the mod, there is no "next" button on the screen, only "back".
I wish I could be more helpful, but it just works for me and I've not had this question before. Have you tried selecting the mod directly, where you see all its features, then clicking next? Brandon says I'll admit it, I'm slow. And dense. Since most melee units suffer an attack penalty crossing a river While IGE certainly allows massive cheating, I've found it to be useful for making tailored challenges for trying out various tactics and strategies.
Could you also surround your whole Civ with mountains and guarantee untouchability with land units? Yep, although they could embark over ocean tiles and come at you that way. With ranged units, sinking those embarked units would be easy as they generally have reduced defense while in the water.
Otherwise, it's a promotion that is gained through experience and not likely to be chosen by the AI in most cases. Stan says Kero K says I've just tested this on the Civ V Ultimate version and all seems good enough without any crashes. The only problem with it is actually my own personal preference the fact that it takes more than half of the screen. He COULD make it scale to different resolutions better, but it would take a massive amount of work so it's focused on really high-res monitors since those are more common now.
Zack says Does a trainer exist that would be able to enable and disable research advancement? Essentially allowing you to control when civ can start the next era. I am not aware of a Mod that does this specifically. The Ingame Editor would only let you control each civs' tech level and push them back if you needed to.
It would take too much micromanagement, unfortunately. If you want Civs to spend more time in each era, try slower game speeds, which will slow the pace of the game and make everything including research take longer to complete.
Sivfan says Just got this thing and it has revealed quite a bit of the mechanics of the game. Like natural wonders are a terrain feature and that the system allows for it to have resources, and improvements on it. I use it to scout the map before I start start new game, save, open save with ige and reveal map. This method is better than the debug because it shows all resources, even hidden ones.
It does not show ruins though. Can't get this to make rivers though. Am I missing something? Brilliant fun. I wanted to edit a map though and play from the beginning with all players hidden in certain placements, is this possible? I believe it can do what you want - you are able to use it as a fully featured map editor. On the civ5 window to save your game there is a button to save as a map rather than a mere savegame.
Carl says So I've been having a bug where when my units reached a cloud that should have disappeared due to that area now being explored they just go underneath the cloud and it doesn't disappear. Sorry, I've never seen this happen in-game. I know the Ingame Editor can let you flag areas as explored and such. There are caches in this game that can be cleared, which might help your problem.
You can do a search for that, and sometimes reloading the game will correct those issues. EnableTuner 0 ;Enable Debug menu. EnableDebugMenu 0 ;Set to 0 to disable audio. EnableAudio 1.
The 2 arrows on the left do 2 diffenent things. The up arrow brings the console log which holds code you have put in. The down arrow brings down the Debug View menu, which has different options to choose from. Frame Statistics: Shows graphic information on things like frame rate, resolution, and vram usage. VFX Statistics: An option shows info on video effect processes like effects simulated.
Time of Day: An option to change the time of day in the game with a slider, when the time changes, so does the lighting effects i. Camera: Shows info on y and x axis, zoom, tilt, and height of the camera. Lua Statistics: Shows info on Lua code working with the graphics.
Memory: Shows what the vram is being used for. Attempt 10 Sep, pm. Jill Do you have a file named "config. Try searching there. It does work depending on your goals for me it just worked when I changed "EnableDebugMenu 0" to "1". Once you pressed "CTRL and F" a little bar should appear just search "Debug" or "Enable" and it should highlight the words that corresponds to the word your trying to find If you don't see it at all not even the Notepad then my best guess is the time you purchased the game as I believe the developers might have removed that feature at some point.
Similar to Bad Company 2 when you can't play Multiplayer if you buy it these days you can but you need a code not given to you at purchase. ChessPro 6 Aug, pm. Well, doesn't work now. Jill 8 Jul, pm.
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